LEGENDS OF ANDOR
by Fantasy Flight GamesPublished in 2012
In the evolution of these kind of games, Legends of Andor takes a bold step backwards: instead of adding tons of rules to make the adventure ever more complicated, this game keeps things simple and light - filling a niche that I've been hoping to see filled for some time now.
Legends of Andor takes place in a fantasy world called Andor. The game board is a beautifully illustrated map of Andor, and its most important location is the Rietburg Castle in the northwest corner.
The Rietburg Castle is under attack! Monsters from all over Andor are slowly but steadily marching towards the Castle, and it is up to some Heroes to make sure that not too many of them ever reach the Castle.
Two Heroes arrive to set things right:
Thorn's special ability is his warrior's physique, which allows him to heal quickly both mentally and physically.
Eara's special ability is the magic she commands. With it, she can improve not only her own, but also Thorn's combat abilities.
The Heroes are set to protect the people of Andor, but there is more to it than just defending the Castle. A dark mage Varkur is also somewhere in Andor, and his evil plans are the real threat that the Heroes must fend off. At this point, Varkur's schemes are not known for the Heroes, and before they can be revealed, the Heroes must each fulfill their Fates.
The monster belongs to the race of Skrals, and their fighting abilities are not to be underestimated... Thorn is up for a difficult fight.
Eara's Fate is to help the defenders of the Rietburg Castle by supplying them with medicinal herbs and a Witch's Brew. The herbs should not be that difficult to find, but the Witch's Brew is a whole another thing. The helpful Witch of Andor, Reka, is currently hiding somewhere in the deep fog surrounding the banks of River Narne. The river is long, and there is not much time...
THE HEROES ARRIVE:
The farmers can also participate in defending the Castle, if any monsters should ever reach it.
Eara decides to follow Thorn's example, and leads another group of farmers to the Castle. These farmers have their farm hidden in the cover of the Southern Forest, and no monsters are close by, but these lands just aren't safe enough to have people living scattered around.
Before reaching the Castle, Eara stops by at a well. She drinks from it, and feels her Willpower increasing.
Rescuing the farmers took the whole day, and the Heroes must rest and wait until the night passes. Before sunset, Eara explores a part of the fog surrounding the banks of the River Narne. She finds something nice that further increases her willpower...
The Heroes decide to camp together just outside the Rietburg Castle, facing the shoreline of the Sea of Hadira. They see a lone Gor approaching the Castle from the shore. Gors are not particularly strong monsters, but still - at sunrise - they plan to attack the creature together to make sure that it never reaches the Castle.
Also, a Wardrak is seen running down from the Grey-Mountains. Wardraks are fast and deadly creatures that are usually best left alone, for even the strongest of Heroes are unlikely to be able to stop them.
The Gor meets a quick end at the hands of Thorn and Eara. Thorn's initial attack was weak, but Eara used her magical powers to assist the warrior. A small bounty is divided between the two Heroes.
Now that the farmers are safe, the Heroes begin to fulfill their Fates. Thorn must stay clear from the rune stones, since right now he isn't strong enough to face the Skral. Eara must immediately begin her search for Reka the Witch.
Meanwhile, Thorn goes to pick up some medicinal herbs from the shore.
Eara decides that exploring the fog like this would take too long time.
She travels south to the Free Market, and purchases a telescope from the traders, as well as some combat equipment.
With the telescope she will be able to look around in the fog much more efficiently.
Eara climbs the Olf Defensetower and scans the riverbanks with her telescope. She spots some useful equipment, and signals Thorn to go pick it up.
Thorn's fighting abilities increase.
Night comes again, and a biting wind blows from the sea, making the night most uncomfortable for the Heroes. Their willpower drops.
Another Troll appears from the Southern Forest, and begins marching towards the Castle.
Eara begins the day by crossing the Ropebridge into the great Watchful Forest. There she accidentally awakens another Gor in the fog. The Gor doesn't attack Eara, but rather begins walking towards the Castle like the other monsters do.
Eara scans the fog around her, only to find some scattered stashes of gold. Somebody has apparently tried to hide their treasures into the thick fog.
Thorn follows Eara to gather up the gold. Eara knows that fulfilling her Fate requires only searching and travelling, while Thorn must eventually engage a Skral in one on one combat to fulfill his! That's why Eara will gladly allow Thorn to pick up all the gold that the Heroes can find. Thorn will need much better weapons...
Eara crosses the Bowbridge and leaves the Watchful Forest. There she finds what she has been looking for: Reka the Witch!
Eara explains the situation to Reka, who gives Eara a bottle of Witch's Brew.
This one is for free, but if the Heroes should ever want more, they will have to pay for it.
Thorn ventures deeper into the Watchful Forest, finding more gold. Soon he will be able to purchase better equipment, and begin looking for the magic-crazed Skral.
Eara reaches the polluted well at the foot of the mountains. The well is useless, but Eara finds medicinal herbs from nearby.
The Heroes are almost ready to fullfill their Fates and thwart the plans of the dark mage Varkur.
Having no real need for the telescope anymore, Eara drops it. She finds a wineskin and pockets it. The Andorian wine grants its drinker more stamina and allows them to travel farther.
Just before sunset, Thorn reaches the well of the Watchful Forest and drinks from it, restoring a good portion of his willpower.
Night falls and another Gor appears from behind the Summerrock, quite close to the Castle. And while the Heroes are away, the other monsters draw dangerously close to the Castle as well. One Skral attacks the Castle; it is killed, but every monster that attacks the Castle also weakens its defenses.
The Wardrak from the Grey-Mountains also reaches the western lands as it crosses the Marketbridge during the night.
Having gathered all the gold he could find, Thorn visits the Tree of Songs deep within the Watchful Forest. From there he purchases new weapons, as well as a sturdy helm that will come in handy during the most intense battles.